UK Game Development Studio

A scoped plan for your game in 48 hours — and fix-or-no-pay milestones until launch.

OrbitWorks builds web and mobile games on a fixed quote and a fixed date. Send your concept; a producer replies within 1 business day with a real production plan.

See selected work

Free, no commitment. A real producer replies within 1 business day.

A UK studio for studios & publishers

  • 9 yrsshipping games
  • 140+titles delivered
  • 70+engineers, artists & QA
  • Web · Mobileacross Unity, Unreal & HTML5
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Years shipping games
0
Titles delivered
0
Engineers, artists & QA
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Repeat-business clients
What we build

Two disciplines, one studio standard

Web and mobile — built by senior specialists, shipped on the date we promise. Pick the path that matches your roadmap.

You searched for this

Web Game Development

Browser games that load fast and run everywhere — no app store, no download, no friction. We build in HTML5 so your game opens instantly on any device and you own every line.

  • HTML5 / Cocos Creator / Godot builds
  • Instant-load, mobile-first, cross-browser
  • Multiplayer netcode that holds on launch day
  • Analytics & LiveOps baked in

Under the hood: Unity WebGL, WebSocket realtime, CDN-optimized assets.

Technical stack

Built on the engines your platform expects

Engines
Unity Unreal Engine 5 Godot HTML5 / Cocos Creator
Platforms
Web iOS Android PC Console
Why OrbitWorks

Commitments with numbers, not adjectives

Every promise here is time-bound and measurable. That's how you de-risk a game build.

48h

Scoped plan in 48 hours.

Send a concept, get a real production plan back — not a "let's hop on a call."

1 day

A producer replies within 1 business day.

Every brief is read by a human, not a bot.

Day 30

First playable by day 30.

We prototype before full commit so you see it move early.

2 wks

Fix-or-no-pay milestones.

Two-week milestones, reviewed before you pay for the next.

20%

Up to 20% revision scope at no extra cost.

Polish is in the quote, not a surprise invoice.

100%

You own the IP and source on delivery.

Full code and asset transfer, written into the contract — no lock-in.

How we work together

Engagement models

Three ways to bring us in — pick the one that fits how your team operates.

Full-Cycle

GDD to launch

No seams, no handoffs. We own delivery end to end.

Co-Development

Embed in your sprint

We embed in your team and match your sprint cadence. First reviewed PR by day five.

Dedicated / Fixed Price

Specialists by name

Senior specialists assigned by name, or a fixed-scope sprint with a fixed quote. No hiring cycle.

Process

A predictable path from concept to launch

Discovery & Scope

We map your concept, platform, and budget, then return a fixed-quote plan in 48h.

Prototype & Pre-Production

A playable prototype before full commitment — your risk insurance.

Production

Two-week sprints in Jira, weekly progress builds you can play.

Art & Polish

Console-grade art on budget, with up to 20% free revision scope.

QA & Polish

Device and performance QA across the platforms you ship to, tuned until it's smooth.

Launch & LiveOps

Store submission, then live-ops, updates, and analytics.

Agile / Scrum delivery, tracked in Jira, with weekly progress updates and playable builds throughout.

Selected work

Shipped, measured, on platform

Orbit Racer

2.4M+ downloads
4.7-star App Store rating · Unity

Tap Tactics

38% D7 retention
Hyper-casual hit · 5M+ installs · Unity

Pixel Frontier

60fps in-browser
98/100 performance score · HTML5
What partners say

Outcomes, attributed

"They shipped on the date they promised — that almost never happens."

OrbitWorks embedded in our sprints by week two and delivered a polished mobile build on a tight schedule.

SW
Head of Product
UK mobile games publisher

"The build was cleaner than anything we'd shipped in-house."

They hit every milestone, the code was documented, and the handover was painless. We had a live web game on schedule with zero surprises.

RB
VP of Production
UK game publisher

"Our wishlist doubled before launch."

The prototype they built in month one got us the publisher meetings that funded the rest of the game.

DP
Studio Founder
Indie game studio, Manchester
Clutch
See verified reviews →
GoodFirms
See verified reviews →
85% repeat business
clients who come back for the next title

Ratings link to our independently verified profiles — read every review in full.

Before you ask

Questions, answered straight

We fix-quote every milestone before work starts, so you approve cost in stages — no surprise invoices.
We work in two-week milestones with a review at each. If one misses, we fix it before you pay for the next.
We take a limited number of new partners each quarter to protect delivery quality. Send a brief and we'll tell you the next available start window.
The scoping call is free, with no obligation. You'll leave with a plan whether or not we work together.
You do. IP and source-code ownership transfer to you on delivery — it's in the contract.
A producer reads your brief personally and replies within 1 business day with next steps and a scoping call.
Get started

Tell us what you're building.

Send your concept and get a scoped plan in 48 hours. Free, no obligation, no hard sell.

We onboard a limited number of new studio partners each quarter — 2 openings for Q3 2026.
Step 1 of 3 · Intent33%

What do you need?

One click to start — no typing yet.

What do you need help with? *

We'll need this to scope your project.

Which platform? (optional — we'll confirm together)

Budget & timeline

Ballparks are fine — this just helps us scope realistically.

Project budget (optional — a ballpark helps)
Timeline *

We'll need this to scope your project.

Your details

Last step. A producer reads every brief personally.

We'll need this to scope your project.

No spam, no sales sequence — just your project scope and a producer's reply.

That email looks off — mind double-checking?

We'll need this to scope your project.

That URL looks off — mind double-checking?

We read every brief personally. Your details stay with our team — we never share or sell them. Privacy Policy

Got it. A producer will reply within 1 business day.

Thanks — your brief is in. Here's what happens next:

1A producer reads your brief personally — no bots, no call-centre queue.
2You get a reply within 1 business day with a scoping call.
3We send a scoped, fixed-quote plan within 48 hours.